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- Works with any framework.
- Built-in list of “trash” objects to remove.
- Flexbile: Removes unwanted map objects without any need to edit mission using a simple configuration.
- Optimized: Actions performed are server-side and will not negatively affect any player PC. No network load.
- Clustering: Module is able to detect your current server map and use related configuration part along with global configuration.
- Non-Intact: Objects will not recieve any damage comparing to mission editing way, thus rendering them non-intact.
- You can specify a list of cleaned objects by P3D model name.
- You can specify a list of cleaned objects by its Network ID.
- You can specify a list of cleaned objects by their Classname.
- You can specify global list of cleaned objects.
- You can specify list of cleaned objects per map. (aka Altis, Stratis, YourMapName).
- Using this module will take RAM resources of your server due to objects caching. Approximate RAM usage is 512MB per 6000 objects cleaned.
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